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Particles with collisions still passing through
I'm trying to make a smoky area, and prevent particles from getting out of the room.
So I checked "Collisions" on my particle system, and it's better, but there are still some particles passing through.
The particles rate is 2000, with a maximum of 5000.
I also set Max Collision Shapes to 5000 and Collision Quality to High butnothing changes.
Here is a screen of the problem :
And my particle system configuration :
I also tried to delete particles from script, but it looks like the collisions functions are only returning the collided object and not the particle itself.
Have you found a way to do this ?
Thanks for your help
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