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Question by eviltenchi_84 · Oct 10, 2012 at 07:20 PM · androidaudiomobiledeviceplayback

Gap in audio playback on Android

I am creating and playing back a wav file I created in Unity. The file plays back fine in IOS but on Android I am getting a weird gap right in the middle. Here is an example wav file I created in Unity. alt text

Here is what is played back when I build out for Android. alt text

That huge gap towards the end is the issue and I am not sure what is causing it. I saved the wav file that was created in Unity and played it back on Android using the default music player. It played back exactly as it is supposed to so I don't think there is anything wrong with the wav file being created, especially since it worked perfectly on IOS.

Test Info: Tested on Samsung GS3 and Nexus 7 (Android 4.0.4 and Android 4.1 respectively). Default import settings on the wav file were used. Using Unity 3.5.5f3. 16 bit, 38000khz wav file.

So, is there something special Unity does when it comes to Audio with Android or does anybody see something else that could be causing this? Any help would be appreciated.

screen shot 2012-10-10 at 3.02.40 pm.png (61.3 kB)
screen shot 2012-10-10 at 3.03.19 pm.png (68.4 kB)
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avatar image eviltenchi_84 · Oct 11, 2012 at 05:48 PM 0
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nobody has any ideas?

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Answer by eviltenchi_84 · Oct 15, 2012 at 01:05 PM

managed to fix the gap(s) by changing the audio settings to stereo. Had it set to mono for ios.

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