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Question by Chrishutchy · Dec 27, 2013 at 01:39 PM · guibuttonmenu

How to make a simple menu button with C Sharp

Hi, I'm very new to unity and coding and I have to make a simple game for my uni course.

All I want is a to make a button on the main menu that when clicked will load the level.

I've made the menu screen with a "Start" text (I think I made it a 3D text, not GUI) and this is the script I've got so far that I've managed to jumble together from looking at other online sources but it doesn't work:

 using UnityEngine;
 using System.Collections;
 
 public class ButtonScript: MonoBehaviour 
 {
 public bool isQuit = false;
 
 void OnMouseDown ()
 {
 if(isQuit)
 {
 Application.Quit ();
 }
 else
 {
 Application.LoadLevel ("flyinglevel");
 
 }
 }
 }

Any help would be greatly appreciated

Thanks

Chris

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Answer by Stormizin · Dec 27, 2013 at 01:46 PM

Hello Chris and welcome to the community, you can simply use this code:

 void OnGUI(){
 //Here if the player hit the button Start will trigger an action
 if(GUI.Button(new Rect(Screen.width/2, Screen.height/2, 100, 25), "Start Game!")){
 //Here we call the method who will call the level named "LevelName"
 Application.LoadLevel("LevelName");
 }
 }

Also See: GUI.Button and Application

Give it a shot! Good Luck!

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avatar image Chrishutchy · Dec 27, 2013 at 02:03 PM 0
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Thanks, it worked. But how do I change the font and size of that newly created gui?

avatar image Stormizin · Dec 27, 2013 at 04:47 PM 0
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You can easily create your own UI within a GUI.Skin, see GUI.Skin

If helped and solved your problem please mark as correct to keep the community organized (:

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