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Question by
msafa · Oct 12, 2017 at 10:58 AM ·
collisiontriggerparticle systemalgorithm
Detecting object which is going through inside circle particle system
Hi everybody,
I'm in trouble right now :) I have a circle as a particle system. My object(which is controlled by player) must going through this circle.
I've been trying to detect that my object pass inside the circle or not(also detecting crash the circle line)
How can I do it simply. Could you help me please?
Thanks a lot..
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Answer by Geek314159 · Oct 16, 2017 at 04:08 PM
You could make it emit from an invisible mesh and program it from there.