- Home /
Load project from external source
Hello, Community!
How do you think, are there any ways to load from external source whole game (not only separate scene or some files, but all the game with tags, resource folder, etc.)? Are there any plugins for this purpose?
Thanks in advance!
mh .
You can load/stream any assets you need from external folders once your game is running.
I don't understand why you would need to do that though. $$anonymous$$aybe tell us more about the situation that is leading you to such a solution? What are you trying to achieve?
Hello!
We need to run the $$anonymous$$i-game, where user should select one of 3 other games for installing, but not via GooglePlay. So we need load and run other game via our $$anonymous$$i-game.
Your answer
Follow this Question
Related Questions
Trying to use SDK as plugin that compiled with .NET Framework 4.0 in Unity 1 Answer
External dll: namespace recognized by mono, not by UT 2 Answers
How to import the object from server to unity 2 Answers
ArgumentException: weird Error 0 Answers
MonoBehaviour from DLL in AssetBundle Reflection problem 3 Answers