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Question by greg horn · Mar 26, 2011 at 05:28 PM · physicsgravityprojectsettingsmanager

Access Physics manager settings through script

Hi

I'm currently trying to dynamically change the gravity in my scene. I noticed the gravity xyz settings in the physics manager, I can access it ingame through the inspector, but is there a way to access the variables via script?

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Answer by SarperS · Mar 26, 2011 at 06:38 PM

Sure, Physics.Gravity(X, Y, Z).

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avatar image JPhilipp · Aug 12, 2016 at 10:00 AM 0
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In Unity 5, above didn't but this syntax worked for me:

Physics.gravity = new Vector3(0f, 5f, 0f);

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