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Making a REALLY big terrain
Hi Can I create a really big terrain (80x80 km or even more) with a huge number of trees, stones, buildings etc? I heard about neighbor terrains. Will the transition between them be smooth enough to perceive it like a single terrain? Where can I see some examples? Thank you
Answer by Dave-Carlile · Feb 12, 2013 at 04:05 PM
This looks pretty good...
http://upshift.org/2012/02/building-endless-terrain-in-unity3d/
Answer by bruce965 · Feb 12, 2013 at 08:12 PM
This script I made allows to generate endless deserts, feel free to edit it. You can attach trees and buildings to terrain chunks, the engine will automatically destroy them when not needed anymore...
Good luck!
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