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Question by Lemo76 · Feb 18, 2013 at 06:36 AM · cameramaterialimage effects

Unity Blur for Free

How do I make a camera look blurry without image effects from pro. I was just wondering if you can emulate a blur by placing a plane in front of the camera and it having a blurry material. Can you help me out? Is there any script which will blur the Camera? Thanks.

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Answer by deltamish · Feb 18, 2013 at 06:50 AM

Hi,As i believe the blur image effect wiil work with unity free else

Update

Create a plane or cube and scale it and add this texture to it and set it material to Transparent diffuse and set the tile x and y to 7 or any other number you feel will make it look right and place it front of the camera ans play with color setting of the plane

Texture Here

You can create this texture by clicking on Render clouds in photoshop

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avatar image Lemo76 · Feb 18, 2013 at 06:58 AM 0
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Won't that just make the screen go slightly greyer?

avatar image deltamish · Feb 18, 2013 at 07:12 AM 0
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Naah If you want i can upload a test texture so that you can see what i mean By the way do you have photoshop or gimp or paint .net

avatar image Lemo76 · Feb 18, 2013 at 07:21 AM 0
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thanks for the help. But I finally got robertbu's answer correct. :)

avatar image dubbreak · Feb 18, 2013 at 11:34 PM 1
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If robertbu's answer is correct then select it as the correct answer so the question is closed as answered (and he gets the appropriate karma for the answer).

avatar image ina · Sep 23, 2014 at 05:32 AM 0
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the link is down

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Answer by robertbu · Feb 18, 2013 at 06:45 AM

I don't know if this will solve your problem, but there is a blur shader available for free from the Asset store. More info:

https://www.assetstore.unity3d.com/#/content/6296

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avatar image Lemo76 · Feb 18, 2013 at 07:22 AM 0
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thank you, I got it working.

avatar image tuhinbhatt · Feb 18, 2013 at 09:28 AM 0
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@Lemo76 if you find robertbu's answer as correct please mark the answer as correct

avatar image $$anonymous$$ · Feb 18, 2013 at 06:33 PM 1
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He won't mark it, look at his other questions... not a single question has a ticked answer. Wants pro feature for free and not willing to participate any further than getting his question answered by people with good intentions, and then refuse to tick the damn answer!

by the way I don't really see the point of blurring like that, at least if it's more than just a temporary effect.. motion blur makes sense (up to a point), but this might simply be annoying to watch

avatar image Amaresh · Jun 04, 2014 at 01:44 PM 1
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But Its a Pro feature. So how could it work on free version?

avatar image robertbu · Jun 04, 2014 at 06:38 PM 1
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It wasn't Pro when I gave the original answer.

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Answer by Owen-Reynolds · Feb 18, 2013 at 05:57 PM

A real full-screen blur uses the render texture trick -- you draw everything to a fake "screen plane", then run a blur shader on that. Now your trees blur into your ground and cars, etc... .

Without Pro-only render textures, you can't blur between objects. So, you could run a blur shader on a wall, but the edges will still be sharp.

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Answer by rakkarage · Sep 23, 2014 at 06:29 AM

http://youtu.be/kM0Mubh0CWA?t=5m30s

not "free free" but works on "unity free"

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