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This question was closed Apr 10, 2014 at 12:15 AM by getyour411 for the following reason:

Duplicate Question

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Question by MahmoudKassem · Apr 07, 2014 at 03:45 PM · javascriptdatabase

How to store results other than score?

How to store results other than score in a database if the scripting language was javascript , results that depend on behavior of the player . It could be text or numeric in type .

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avatar image Borzi · Apr 07, 2014 at 05:16 PM 0
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Could you be more specific? What do you wanna do? You have given little to no information. What score? What behaviour? I would guess that PlayerPrefs is what you need but the way you formulated it here is kinda hard for me to help you...

avatar image LEDWORKS · Apr 07, 2014 at 06:16 PM 0
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Please be more specific, Borzi is right. What do you want? I presume because you say database you mean server-side for a multiplayer game? If so the same way you would communicate to a database in any other .NET implementation

avatar image MahmoudKassem · Apr 07, 2014 at 06:50 PM 0
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$$anonymous$$y project is to make a game for kids to assess their ability to start studying at a school . what I wanna do is for example , if the player chooses the red ball , or he starts with an object of my game then some result (result that don't depend on Timer ) will be stored in a database [that's what i meant by behavior]. i'll use javascript , and I hope someone help me to choose the best DB stuff to use and how to save results with it .

avatar image Benproductions1 · Apr 08, 2014 at 12:18 PM 0
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Please don't use a DB for local game statistics and other small save data. I'd simply store everything in a text file... easy enough right?

avatar image getyour411 · Apr 10, 2014 at 12:17 AM 1
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'I want to use a database' is not really a specific question for UA; please search UA/Google for any number of duplicate posts on this topic and if you have something more than a design goal, ask in a new question.

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