- Home /
RenderTexture loses content
I draw to Rendertexture and i need to do this once , but after i turn on system Lock(win+l)or just switch user, RenderTexture lose content and i should render it again. I dont know how to detect system logoff and other similar system events especially in webplayer , events like OnApplicationQuit and Pause wont fire. Render every frame or n frames does not seem a good idea for me. How i can detect system events like Lock ?.
Your answer
Follow this Question
Related Questions
RenderTexture not working when in WebPlayer, unless in fullscreen 1 Answer
Why can't I build Web Player in Unity while I have no problems with building standalone versions? 2 Answers
Screenshot in Webplayer with Antialiasing 0 Answers
RenderTextures garbled on quality and fullscreen change, but only in WebPlayer 1 Answer
If WebGL doesnt support 32bit OS then what do i do? 1 Answer