- Home /
General purpose questions for Unity PRO
Short version of my current predicament: I want to make games for Android, which means I need to know how to code which means I need to know what language to code in, which means I need a program to compile this code and host the project and etc etc, I came across unity which seemed the best option, my questions are this.
1: I want to make games for Android, aside from the initial purchase, are any other purchases required for Unity PRO to be able to publish to the Google Playstore?
2: Is Unity Pro able to make 2D pixelated games, an example being Flappy Bird.
3: If I find I want to code other things too for instance Steam releases or PSN releases can I find the resources I need in Unity?
4: how good is Unity at handling multiple languages or is it specifically one? Like does it only code in C++ or Java or use its own language as Game Maker does? I want to make good 2D games focusing mainly on gameplay, not beautiful 2.5D graphics, I want to make the mechanics and general feel of the gameplay AMAZING!
Why so many questions about Unity Pro? If you're just starting out, just use the free version - it's got plenty enough features for beginners.
Answer by rutter · Aug 29, 2014 at 04:23 PM
I want to make games for Android, aside from the initial purchase, are any other purchases required for Unity PRO to be able to publish to the Google Playstore?
One important distinction: Unity licenses are per-platform, so Pro on Android requires both Unity Pro and Android Pro. You don't need Pro to deploy to Android, but you do need it to use Pro features on Android.
There are many plugins you might find useful. Some are cheap, some are free, some are expensive. Again, none of those are required, but they can add useful features. If you look at the best of the best games made with Unity, many of them make heavy use of plugins to enhance Unity's feature set.
Is Unity Pro able to make 2D pixelated games, an example being Flappy Bird.
Possible but not always easy, depending on how rigid your definition of "pixelated" is.
If I find I want to code other things too for instance Steam releases or PSN releases can I find the resources I need in Unity?
It's possible to deploy Unity games to those platforms, but it's going to take some extra work if you want to integrate their APIs (Steamworks, and so on).
Deploying to consoles requires additional licensing from whichever console company and Unity. Some of those might be easier to get than others, but it's something to keep in mind.
how good is Unity at handling multiple languages or is it specifically one? Like does it only code in C++ or Java or use its own language as Game Maker does?
Unity supports a high-level scripting layer, where you can use C#, a modified version of Javascript, or Boo (which is similar to Python). Most professionals use C#, most hobbyists use JS, almost nobody uses Boo.
Unity Pro also supports native plugins, which you can write in any language that will run on your target platform(s).
Answer by Landern · Aug 29, 2014 at 04:21 PM
If you want the advanced features of Android Pro, it requires Unity Pro.
Yes.
Probably, no way of knowing what you will need knowledge wise.
Fine, you can create plugins in c/c++, unity supports UnityScript(javascriptish syntax), c# and boo
Your answer
![](https://koobas.hobune.stream/wayback/20220613161833im_/https://answers.unity.com/themes/thub/images/avi.jpg)
Follow this Question
Related Questions
Multiple Cars not working 1 Answer
having problems converting this script to android 1 Answer
What is a good unityscript writing program? 1 Answer
Android wear swipe to dismiss 0 Answers