Wayback Machinekoobas.hobune.stream
May JUN Jul
Previous capture 12 Next capture
2021 2022 2023
1 capture
12 Jun 22 - 12 Jun 22
sparklines
Close Help
  • Products
  • Solutions
  • Made with Unity
  • Learning
  • Support & Services
  • Community
  • Asset Store
  • Get Unity

UNITY ACCOUNT

You need a Unity Account to shop in the Online and Asset Stores, participate in the Unity Community and manage your license portfolio. Login Create account
  • Blog
  • Forums
  • Answers
  • Evangelists
  • User Groups
  • Beta Program
  • Advisory Panel

Navigation

  • Home
  • Products
  • Solutions
  • Made with Unity
  • Learning
  • Support & Services
  • Community
    • Blog
    • Forums
    • Answers
    • Evangelists
    • User Groups
    • Beta Program
    • Advisory Panel

Unity account

You need a Unity Account to shop in the Online and Asset Stores, participate in the Unity Community and manage your license portfolio. Login Create account

Language

  • Chinese
  • Spanish
  • Japanese
  • Korean
  • Portuguese
  • Ask a question
  • Spaces
    • Default
    • Help Room
    • META
    • Moderators
    • Topics
    • Questions
    • Users
    • Badges
  • Home /
avatar image
0
Question by evax · Jun 22, 2011 at 05:54 AM · debugmonoattach

Mono Can't Attach to unity ( for debug )

mono attach to unity sometime not work

mono show next message

Connection refused

System.Net.Sockets.SocketException: Connection refused at System.Net.Sockets.Socket.Connect (System.Net.EndPoint remoteEP) [0x000fa] in /private/tmp/monobuild/build/BUILD/mono-2.6/mcs/class/System/System.Net.Sockets/Socket_2_1.cs:526 at Mono.Debugger.Soft.VirtualMachineManager.ConnectInternal (System.Net.Sockets.Socket dbg_sock, System.Net.Sockets.Socket con_sock, System.Net.IPEndPoint dbg_ep, System.Net.IPEndPoint con_ep) [0x0002b] in /Users/levi/Code/github-repo/mono-unity/mcs/class/Mono.Debugger.Soft/Mono.Debugger.Soft/VirtualMachineManager.cs:247

then i restart unity and mono

how can i fix? not restart program

Comment
Add comment · Show 1
10 |3000 characters needed characters left characters exceeded
▼
  • Viewable by all users
  • Viewable by moderators
  • Viewable by moderators and the original poster
  • Advanced visibility
Viewable by all users
avatar image GuyTidhar · Jun 22, 2011 at 06:35 AM 0
Share

Buddy - your question is unclear. $$anonymous$$aybe try to explain what you are doing right before you get this error, so we can try and help?

2 Replies

· Add your reply
  • Sort: 
avatar image
1

Answer by Tak · Jun 27, 2011 at 09:31 AM

This sometimes happens on OSX, after the Unity editor is force-killed or crashes. It will be fixed when we're able to ship MD Unity edition with a newer version of Mono.

Comment
Add comment · Share
10 |3000 characters needed characters left characters exceeded
▼
  • Viewable by all users
  • Viewable by moderators
  • Viewable by moderators and the original poster
  • Advanced visibility
Viewable by all users
avatar image
0

Answer by Dreamora · Jun 24, 2011 at 01:58 AM

  1. Are you sure you use the monodevelop that comes with your unity installation?

  2. If yes, sure there is no software firewall messing in?

I ask cause I debug on Win7 Ultra 64Bit as well as OSX 10.6.7 with the monodev that comes with unity and don't have any problem.

Comment
Add comment · Share
10 |3000 characters needed characters left characters exceeded
▼
  • Viewable by all users
  • Viewable by moderators
  • Viewable by moderators and the original poster
  • Advanced visibility
Viewable by all users

Your answer

Hint: You can notify a user about this post by typing @username

Up to 2 attachments (including images) can be used with a maximum of 524.3 kB each and 1.0 MB total.

Follow this Question

Answers Answers and Comments

5 People are following this question.

avatar image avatar image avatar image avatar image avatar image

Related Questions

A node in a childnode? 1 Answer

MonoDevelop Won't Open 2 Answers

Can I use Monodevelop bundled with Unity to debug standalone .NET applications? 0 Answers

JIT compilation requirement for System.Reflection.PropertyInfo.GetValue? 1 Answer

Standalone windows build giving mono: dll not found error 2 Answers


Enterprise
Social Q&A

Social
Subscribe on YouTube social-youtube Follow on LinkedIn social-linkedin Follow on Twitter social-twitter Follow on Facebook social-facebook Follow on Instagram social-instagram

Footer

  • Purchase
    • Products
    • Subscription
    • Asset Store
    • Unity Gear
    • Resellers
  • Education
    • Students
    • Educators
    • Certification
    • Learn
    • Center of Excellence
  • Download
    • Unity
    • Beta Program
  • Unity Labs
    • Labs
    • Publications
  • Resources
    • Learn platform
    • Community
    • Documentation
    • Unity QA
    • FAQ
    • Services Status
    • Connect
  • About Unity
    • About Us
    • Blog
    • Events
    • Careers
    • Contact
    • Press
    • Partners
    • Affiliates
    • Security
Copyright © 2020 Unity Technologies
  • Legal
  • Privacy Policy
  • Cookies
  • Do Not Sell My Personal Information
  • Cookies Settings
"Unity", Unity logos, and other Unity trademarks are trademarks or registered trademarks of Unity Technologies or its affiliates in the U.S. and elsewhere (more info here). Other names or brands are trademarks of their respective owners.
  • Anonymous
  • Sign in
  • Create
  • Ask a question
  • Spaces
  • Default
  • Help Room
  • META
  • Moderators
  • Explore
  • Topics
  • Questions
  • Users
  • Badges