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Question by paco morales · Feb 10, 2013 at 09:16 AM · gameobjectontriggerenterenabled

Switching between two objects using "enable"?

Hello Everyone,

I'm trying to switch between two objects with the function "enable". I did try with this script but is not working.

Also I'm using the function OnTriggerEnter, because I want to vanish one object and enabled the other object and viceversa, when my player is crossing one door.

Please any advice is more than welcome.

Please take a look to my script

 var RedLed : GameObject;
 var GreenLed : GameObject;
 
 function OnTriggerEnter () {
 
 RedLed.GameObject.enabled = ! RedLed.GameObject.enabled;
 GreenLed.GameObject.enabled = ! GreenLed.GameObject.enabled;
 
 }
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Answer by Meater6 · Feb 10, 2013 at 09:46 AM

You probably want to use SetActive instead of enabled.

Like so

 redLed.SetActive(!redLed.activeInHierarchy);

It looks like your new to scripting. You should find a tutorial here: http://answers.unity3d.com/questions/12321/how-can-i-start-learning-unity-fast-list-of-tutori.html.

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avatar image paco morales · Feb 11, 2013 at 10:28 AM 0
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Thanks, now is working :)

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