Wayback Machinekoobas.hobune.stream
May JUN Jul
Previous capture 13 Next capture
2021 2022 2023
1 capture
13 Jun 22 - 13 Jun 22
sparklines
Close Help
  • Products
  • Solutions
  • Made with Unity
  • Learning
  • Support & Services
  • Community
  • Asset Store
  • Get Unity

UNITY ACCOUNT

You need a Unity Account to shop in the Online and Asset Stores, participate in the Unity Community and manage your license portfolio. Login Create account
  • Blog
  • Forums
  • Answers
  • Evangelists
  • User Groups
  • Beta Program
  • Advisory Panel

Navigation

  • Home
  • Products
  • Solutions
  • Made with Unity
  • Learning
  • Support & Services
  • Community
    • Blog
    • Forums
    • Answers
    • Evangelists
    • User Groups
    • Beta Program
    • Advisory Panel

Unity account

You need a Unity Account to shop in the Online and Asset Stores, participate in the Unity Community and manage your license portfolio. Login Create account

Language

  • Chinese
  • Spanish
  • Japanese
  • Korean
  • Portuguese
  • Ask a question
  • Spaces
    • Default
    • Help Room
    • META
    • Moderators
    • Topics
    • Questions
    • Users
    • Badges
  • Home /
avatar image
1
Question by Lboy · May 31, 2012 at 01:21 AM · movementcharactercontrollerinputmanagerxbox360

Xbox Controller & input manager?

Hi, im trying to create a simple way of controlling a 3rd person character with the 360 controller. I've been trawling this site all day but the instructions people have given just dont work for me.

What exactly do I have to do in the input manager to control my character with the left analog stick? All im after is just a simple "up is forward, left is left, right is right, down is down." Im using the 3rd person prefab (Unity Construction worker) and his scripts work with input.GetAxisRaw which is correct right? But when adjusting the input manager I have tried this on the Horizontal input manager settings...

Type - joystick axis

Axis - X Axis

Joy num - Joystick 1

And for Vertical I have...

Type - joystick axis

Axis - Y axis

Joy num - Joystick 1

I also made sure these are the bottom vertical & horizontal input settings, I also tried to test them from Run&Build but still no hope...

Any help would be great.

Comment
Add comment · Show 1
10 |3000 characters needed characters left characters exceeded
▼
  • Viewable by all users
  • Viewable by moderators
  • Viewable by moderators and the original poster
  • Advanced visibility
Viewable by all users
avatar image Lboy · May 31, 2012 at 02:31 AM 0
Share

Forgot to add im using the wireless controller but It has got the usb charger plugged into it

1 Reply

· Add your reply
  • Sort: 
avatar image
0

Answer by nekropantz · May 08, 2013 at 01:32 AM

I wrote a script that wraps Gamepad input.

Using it you can access the analogue stick like so:

Gamepad.GetAxis(Gamepad.Axis.LeftStick);

You can download the script here.

Comment
Add comment · Share
10 |3000 characters needed characters left characters exceeded
▼
  • Viewable by all users
  • Viewable by moderators
  • Viewable by moderators and the original poster
  • Advanced visibility
Viewable by all users

Your answer

Hint: You can notify a user about this post by typing @username

Up to 2 attachments (including images) can be used with a maximum of 524.3 kB each and 1.0 MB total.

Follow this Question

Answers Answers and Comments

6 People are following this question.

avatar image avatar image avatar image avatar image avatar image avatar image

Related Questions

The name 'Joystick' does not denote a valid type ('not found') 2 Answers

Help with my Character Controller 1 Answer

Why won't Character Controller Move Forward while in the Air? 2 Answers

Unity 2017.0.3 Mouse Look Script With Clamp!! 0 Answers

Smoother Turning (New guy here, hi) 1 Answer


Enterprise
Social Q&A

Social
Subscribe on YouTube social-youtube Follow on LinkedIn social-linkedin Follow on Twitter social-twitter Follow on Facebook social-facebook Follow on Instagram social-instagram

Footer

  • Purchase
    • Products
    • Subscription
    • Asset Store
    • Unity Gear
    • Resellers
  • Education
    • Students
    • Educators
    • Certification
    • Learn
    • Center of Excellence
  • Download
    • Unity
    • Beta Program
  • Unity Labs
    • Labs
    • Publications
  • Resources
    • Learn platform
    • Community
    • Documentation
    • Unity QA
    • FAQ
    • Services Status
    • Connect
  • About Unity
    • About Us
    • Blog
    • Events
    • Careers
    • Contact
    • Press
    • Partners
    • Affiliates
    • Security
Copyright © 2020 Unity Technologies
  • Legal
  • Privacy Policy
  • Cookies
  • Do Not Sell My Personal Information
  • Cookies Settings
"Unity", Unity logos, and other Unity trademarks are trademarks or registered trademarks of Unity Technologies or its affiliates in the U.S. and elsewhere (more info here). Other names or brands are trademarks of their respective owners.
  • Anonymous
  • Sign in
  • Create
  • Ask a question
  • Spaces
  • Default
  • Help Room
  • META
  • Moderators
  • Explore
  • Topics
  • Questions
  • Users
  • Badges