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Need working collada animated file, or someone with Debug version of Unity
I have a Collada exporter for my modeler/animator. It can now export models that correctly load into Unity fully textured with texture transparency, bones and weights.
If I add animation, the model loads and will play the animation once (default), but if I make ANY change and hit reapply, it errors and model disappears. So I can not segment the animation.
I got this far by finding working Collada files so I could figure out the additional requirements that the Unity loader places on Collada files (in addition to the Collada standard).
I have not been able to find any Collada file with a skinned mesh and animation that Unity will load. Does anyone have one, and can I get one from Unity dev team?
Watching them load and then vanish is very frustrating, to just get a general error message.
Where can I find someone with a debug version of Unity who can tell me what is the issue the loader is having with these files?
Thanks, David
Answer by Paulius-Liekis · Jan 21, 2010 at 07:55 AM
Hi David,
I'm responsible for 3d asset import in Unity at the moment.
Could you raise a bug with your mesh attached or send me a private message on forums.unity3d.com (my username is Paulius) and I'll take a look if there is anything suspicious.
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