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Can a "desktop pet" be made with Unity?
I am confident I can make a virtual pet simulator, but is it possible to have said pet roam around the screen whilst the user browses the web or attempts to work?
The main obstacles I imagine are:
Creating a transparent game window
Forcing said window to always stay on top
Adapting the window boundaries based on how much is visible
Moving the window to simulate the subject's movement
Clicking through transparent areas of the window? (say, if a pet and a ball exist and the user wishes to open a desktop shortcut between the two)
I have been searching and brainstorming ways to do something similar to this and thought I would ask here, as Unity would be my preferred development platform by far. If it is impossible in Unity but possible in another language, I would also love to know.
Thanks in advance for any leads!
In fact can be done. (bilibili Portal: av2954524) Unfortunately, I do not know how to do it. Excuse me How many obstacles you have solved. ----------来自谷歌翻译/手动滑稽
Answer by tanoshimi · Jul 24, 2017 at 09:14 AM
I wrote a blog article on this a couple of years ago: https://alastaira.wordpress.com/2015/06/15/creating-windowless-unity-applications/
thank you very much! Your share has a great help to me. thanks again! ------还是来自谷歌翻译
But do you know how to achieve the mouse click and penetrate transparent, and interact with the computer desktop?
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