Wayback Machinekoobas.hobune.stream
May JUN Jul
Previous capture 13 Next capture
2021 2022 2023
1 capture
13 Jun 22 - 13 Jun 22
sparklines
Close Help
  • Products
  • Solutions
  • Made with Unity
  • Learning
  • Support & Services
  • Community
  • Asset Store
  • Get Unity

UNITY ACCOUNT

You need a Unity Account to shop in the Online and Asset Stores, participate in the Unity Community and manage your license portfolio. Login Create account
  • Blog
  • Forums
  • Answers
  • Evangelists
  • User Groups
  • Beta Program
  • Advisory Panel

Navigation

  • Home
  • Products
  • Solutions
  • Made with Unity
  • Learning
  • Support & Services
  • Community
    • Blog
    • Forums
    • Answers
    • Evangelists
    • User Groups
    • Beta Program
    • Advisory Panel

Unity account

You need a Unity Account to shop in the Online and Asset Stores, participate in the Unity Community and manage your license portfolio. Login Create account

Language

  • Chinese
  • Spanish
  • Japanese
  • Korean
  • Portuguese
  • Ask a question
  • Spaces
    • Default
    • Help Room
    • META
    • Moderators
    • Topics
    • Questions
    • Users
    • Badges
  • Home /
avatar image
0
Question by crashbandit · Dec 10, 2013 at 01:46 AM · objectgetcomponent

GetComponent is not member of Object?

I'm trying to make an inventory system and I want to show the description of a GameObject when it's clicked on. The code goes like:

 if(GUILayout.Button(inventoryNames[x].ToString(),GUILayout.Width(100), GUILayout.Height(50))){
     GUI.Box(Rect(50, 100, 50, 100), inventory[x].GetComponent(itemScript).description); //PROBLEM LINE
 }
Comment
Add comment
10 |3000 characters needed characters left characters exceeded
▼
  • Viewable by all users
  • Viewable by moderators
  • Viewable by moderators and the original poster
  • Advanced visibility
Viewable by all users

2 Replies

· Add your reply
  • Sort: 
avatar image
0
Best Answer

Answer by aldonaletto · Dec 10, 2013 at 02:01 AM

Yes, GetComponent isn't part of Object - Object is a variant type, usually assumed by Unity when the compiler can't infer the correct type, or in elements of the Array class. Is inventory[] an Array()? If so, assign the element to a variable of the right type before using GetComponent:

 if(GUILayout.Button(inventoryNames[x].ToString(),GUILayout.Width(100), GUILayout.Height(50))){
     var item: GameObject = inventory[x]; // assuming that inventory contains GameObjects
     GUI.Box(Rect(50, 100, 50, 100), item.GetComponent(itemScript).description); //PROBLEM LINE
 }
Comment
Add comment · Show 1 · Share
10 |3000 characters needed characters left characters exceeded
▼
  • Viewable by all users
  • Viewable by moderators
  • Viewable by moderators and the original poster
  • Advanced visibility
Viewable by all users
avatar image crashbandit · Dec 10, 2013 at 02:19 AM 0
Share

This solved it, thanks!

avatar image
0

Answer by The Kracken · Dec 10, 2013 at 01:50 AM

What type of array/list is inventory?

try this

 inventory[x].gameObject.GetComponent<itemScript>().description
Comment
Add comment · Show 1 · Share
10 |3000 characters needed characters left characters exceeded
▼
  • Viewable by all users
  • Viewable by moderators
  • Viewable by moderators and the original poster
  • Advanced visibility
Viewable by all users
avatar image crashbandit · Dec 10, 2013 at 02:07 AM 0
Share

Inventory was an ArrayList, changing it to List. got rid of all the compiling errors. However, if I do

 inventory.Add(item.gameObject);

it seems like nothing is added. Thanks for the help! edit: problem was unrelated

Your answer

Hint: You can notify a user about this post by typing @username

Up to 2 attachments (including images) can be used with a maximum of 524.3 kB each and 1.0 MB total.

Follow this Question

Answers Answers and Comments

17 People are following this question.

avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image

Related Questions

Change Integer to All Gameobjects With Script 1 Answer

How can i get a Transform component from an other object's script? 1 Answer

How do I change Sprites (and manipulate the Sprite Object) in C#? 0 Answers

problem of switching character in the game 0 Answers

NullReferenceException: Object reference not set to an instance of an object ..... 1 Answer


Enterprise
Social Q&A

Social
Subscribe on YouTube social-youtube Follow on LinkedIn social-linkedin Follow on Twitter social-twitter Follow on Facebook social-facebook Follow on Instagram social-instagram

Footer

  • Purchase
    • Products
    • Subscription
    • Asset Store
    • Unity Gear
    • Resellers
  • Education
    • Students
    • Educators
    • Certification
    • Learn
    • Center of Excellence
  • Download
    • Unity
    • Beta Program
  • Unity Labs
    • Labs
    • Publications
  • Resources
    • Learn platform
    • Community
    • Documentation
    • Unity QA
    • FAQ
    • Services Status
    • Connect
  • About Unity
    • About Us
    • Blog
    • Events
    • Careers
    • Contact
    • Press
    • Partners
    • Affiliates
    • Security
Copyright © 2020 Unity Technologies
  • Legal
  • Privacy Policy
  • Cookies
  • Do Not Sell My Personal Information
  • Cookies Settings
"Unity", Unity logos, and other Unity trademarks are trademarks or registered trademarks of Unity Technologies or its affiliates in the U.S. and elsewhere (more info here). Other names or brands are trademarks of their respective owners.
  • Anonymous
  • Sign in
  • Create
  • Ask a question
  • Spaces
  • Default
  • Help Room
  • META
  • Moderators
  • Explore
  • Topics
  • Questions
  • Users
  • Badges