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Question by
rajeshraj25 · Nov 09, 2019 at 11:28 AM ·
animationstatedefault
how to go back to default state of animation through c# script after it is changed through trigger in script
I am not able to kill spawned enemy after first killing as my first animation state(move) changes to another state (dead)by trigger in script and not go back to its original state .Kindly help me in this regard
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