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How to create multiple animations in Maya
Hello,
I've seen many .FBX models that contain multiple animations along with a model: walk, run, fall, etc..
It's pretty straight-forward to create a single animation in Maya (per scene)... but how do you create multiple animations ??
For instance, a character walks, runs, falls, etc..
How do you store and transfer these different animations from Maya to Unity ?
I never used maya but at least in blender there is a "Action editor" where you can create different actions and they are imported to unity way
Answer by KiraSensei · Jul 19, 2013 at 08:07 PM
For my game, I made every animations I wanted for my character (jump, walk, die, ...) in the animation line.
The walk was from frame 1 to frame 25; jump was from frame 30 to frame 40 ... Then when everything is as you want, you import your model into Unity, and "segment" the animations. You tell that the animation called "walk" is from 1 to 24, ... and then in a script you call whatever animation you want to play when you want. The only thing "tricky" is to mix animations correctly.
Have a look at this doc
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