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How to receive OSC data from Kinect?
I am trying to connect a Kinect to Unity using OSC, but I am having a hard time understanding how the packets are being sent to Unity. All I am trying to receive is the z,y,x coordinates of a single users head.
Right now I am using OSCeleton to take the Kinect skeleton data from OpenNi and send it via OSC messages to Unity. On the Unity end I have been trying to works with Mike Heavers OSC Receiver for Unity code. I have been able to successfully receive OSC messages from FaceOSC with Mike's code but once I try to receive messages from OSCeleton I have issues.
Has anyone else connected a Kinect to Unity using OSCeleton, or have any clever alternatives? As much as I try to parse through OSCeleton's processing code to understand how I can receive data in Unity, I cannot figure it out. Unfortunately, I am a poor student so a Zigfu license isn't an option.
Also if anyone wants my FaceOSC to Unity code, just let me know.
Answer by red__carrot · Jul 21, 2017 at 09:52 AM
I have used this plugin to use kinect data in unity via OSC (to use it with a cardboard)
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