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Question by Liamh101 · May 22, 2014 at 03:04 PM · movementraycastprefabbullet

2D Sending Object From One Place To Mouse Position.

Hey,

I'm trying to make a 2D shooter where on click a bullet is fired from the player position to the current position of the Mouse (Using Raycasting). I've Instigated the prefab and can make it move using vector2, I just need to know how to store the mouse position where the bullet is going. Do I use another ray variable or raycast variable or something else? Also how do I move the bullet to that position do I still use a vector2 variable?

Thanks!

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avatar image robertbu · May 22, 2014 at 03:13 PM 0
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In 2D, you should not have had to raycast to find the mouse position. Can you post your Instantiate() code and the code you are using to move your bullet?

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Answer by Andres-Fernandez · May 22, 2014 at 03:28 PM

Getting the Input.mousePosition and substracting the player/gun position from it gives you the direction vector. Apply force on the bullet (or change velocity or whatever you are using).

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