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Question by
mikez69 · Oct 27, 2011 at 08:02 PM ·
inputaudiomicrophonesignal
can Unity utilize audio inputs?
I am working on an experiment to translate audio clicks to actions. This could have a number of uses, one of them being an action system based on a microphone click for people that are unable to use their hands to play a game.
I am wondering if this is possible.
Something simple like taking the click and turning it into the equivalent of a key press.
Any help on this would be greatly appreciated!
Comment
Answer by aldonaletto · Oct 27, 2011 at 08:08 PM
This is not possible in Unity 3.4, but rumor has it that in 3.5 we will finally have access to the microphone input (at least @Graham Dunnet told that in a comment here, a few weeks ago). Let's pray for it, brothers and sisters!