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Question by
free_port · Jul 22, 2016 at 08:36 AM ·
assetbundleassetsassetbundle.loadasync
AssetBundleRequest is done but asset is null
When I Load AssetBundle, I have check AssetBundleRequest.isDone. when it equal true but the Asset is null, Why?
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I'm having the same problem. Did you manage to find a solution (or explanation)?
@free_port @lucasTOG @BrunoHGouveia did you find a solution? I'm running into this as well all the way in Unity 2019
Answer by lucasTOG · Dec 14, 2016 at 08:31 PM
Did you found a fix for this? I'm having the same issue.
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