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Unity project wont build
Hi all, i have a very basic project that ive put together, just to see how it all works. unfortunately it will not build for mac or windows. the game loads but then errors out with this message.
Scene::raycastClosestShape: the maximum distance must be greater that zero!
but im not using rays? on windows it frame rate must be about 00.1 fps, on the mac its fine, the sound plays and my rev counter moves as it should but my cars are sat on the body colliders with no movement
heres the error i get from the editor when building.
conversionMap[platform].find ( inType ) != conversionMap[platform].end() UnityEditor.HostView:OnGUI()
it plays fine in the editor with no warnings
has any one come across this before?
This error comes from the Audio Log, try to find which file might be causing an error (binary search). Another thing you could try is switching platforms, see if the error is consistent and if not then you may need to file a bug report.