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How to edit fbx animations?
Hi,
I have several free mecanim animations i got from the asset store.. I was wondering if there is any application that can help me edit them.. I usually work on blender, but apparently i can't import the fbx animations in blender. So, short of going thru a big learning curve on 3dsmax or maya (Not to mention the costs..), is there any other option to edit these animations? I did try with the curve editor in Unity.. But that is not so convenient, as rotating the bones and animate by hand.
Thanks
Rajesh
Answer by tanoshimi · Dec 15, 2014 at 06:50 AM
I use a combination of Blender and DAZ Studio (cheapskate!), although I admit it does sometimes require a bit of fiddling around/additional scripts/plugins.
Are you using the latest version (2.72) of Blender? There have been several recent improvements to FBX import: "FBX improvements: Import now supports armatures, shapekeys, animations, with shapekeys also being supported for export." http://www.blender.org/features/2-72/
Yes, I do use the 2.72b .. But i still can't import fbx animations.. I believe i'll just stick to bvh, (and export fbx for unity) And for some clips which i don't have the bvh, the circuitous route of editing the curves in Unity. (Groan!!)
Aye, rigs don't seem to import still.
Export always worked fine.
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