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Question by
Isan · Oct 21, 2015 at 09:03 AM ·
usbserialportserial
Unity crashes with serial ports
I'm working on a project which uses a lot of serial devices (11) with data being written nearly every frame. Unfortunately, Unity will regularly crash when there are problems with this sending, and I get a com port unavailable error or a "device has stopped working" error. Does Unity have problems with dealing with serial ports in this way? I think it is likely my computer not being able to handle all the USB devices (which there is other evidence of), but wanted to check if there could be a problem on the unity side. Anyone have best practices for dealing with this sort of problem?
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