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Question by ina · Dec 22, 2010 at 07:06 AM · prefabsruntimeproceduralgameobjectssnap

snapping objects at runtime

Does Unity have any built-in support for snapping objects/prefab's (face to face) during runtime?

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Answer by jasonbelmonti · Aug 29, 2011 at 06:36 PM

It would be great to get an answer to this one, although my research seems to indicate that it does not.

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avatar image ina · Aug 30, 2011 at 01:16 AM 0
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raycast + object dimension :-\

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Answer by karl_ · Aug 30, 2011 at 01:32 AM

You could do something like this at runtime:

http://answers.unity3d.com/questions/148812/is-there-a-toggle-for-snap-to-grid.html

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