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Saving Data
Hi everyone!
Just wandering, how can I make my game or even an application save the current data it has in it? So that when the application/game is closed the data is automatically saved and the user can continue from where he/she left off after having reopened the game.
Thanks for your answers!
There is a paid course you can get for FREE on Udemy. It covers 5 different methods to save and load data in Unity3D. It covers PlayerPrefs, Text files, Binary Serialization, Xml Serialization and even SQLite! The free coupon link for this course is https://www.udemy.com/saving-and-loading-game-data-in-unity3d/?couponCode=UNITY Goodluck!
Answer by HarshadK · Jan 12, 2015 at 01:44 PM
There are lots of options depending on your need ranging from: PlayerPrefs to Data Persistance to Unity Serializer and many others which are discussed all over the Internet.
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