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Question by oliver-jones · May 24, 2011 at 12:28 PM · guiscreenfontlabelcenter

Problem Trying To Get GUI.Label Centred

Hello,

I'm trying to get this GUI.Label bang in the middle of my screen but I keep running into problems. I am using a custom GUI with a font size of 200 and the alignment of UpperLeft.

     GUI.skin = customSkin;
     GUI.Label(Rect((Screen.width/2) - (150/2), (Screen.height/2) - (150/2), 150, 150),""+countDown,"CountDown");
     GUI.skin = null;

I keep messing around with the settings, trying to adjust it - and it keeps moving from one side to another. All my other labels are fine, it only seems to be this one because the font is massive.

What am I doing wrong?

Thanks

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Answer by Bunny83 · May 24, 2011 at 12:40 PM

I don't get why you use the alignment UpperLeft when you want to have it centered... How about using TextAnchor.MiddleCenter?

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avatar image oliver-jones · May 24, 2011 at 12:49 PM 0
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I have tried using alignment of UpperCenter and it moves all the way across to the other side of the screen and down a few pixels

avatar image Bunny83 · May 24, 2011 at 01:56 PM 0
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That sounds really strange... Do you use any groups in your GUI code?

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Answer by almo · May 24, 2011 at 12:37 PM

Try this:

http://answers.unity3d.com/questions/37223/how-do-i-center-a-gui-label.html

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