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Question by hyper · Jun 09, 2010 at 09:29 PM · editorvariableinspectorcustom-inspector

calculate things... and display in inspector

so, i have a script (js) like that:

var a; var b;

var c; c = a + b;

after i attach this script to an object, i wonder if there is any way in that if i change the values of a or b, to see the new "c" in inspector... some kind of input text for a and b and dynamic text for c.

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Answer by Tetrad · Jun 09, 2010 at 10:14 PM

Try playing around with ExecuteInEditMode.

So like this:

@script ExecuteInEditMode()

var a; var b; var c;

void Update() { c = a + b; }

(I haven't tested this.)

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Answer by Ricardo · Jun 09, 2010 at 10:10 PM

As unity does not display properties with getters/setters, your best bet would be writing a custom inspector.

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Answer by hyper · Jun 10, 2010 at 01:01 AM

yep, this is working! thanks!

i just added the var types for a,b,c, i get some errors if not... here is the javascript version:

@script ExecuteInEditMode()

var a:float; var b:float; var c:float;

function Update() { c = a + b; }

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