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Question by
HyTang · Sep 14, 2016 at 12:24 PM ·
databaseinventory systemitem
How to create complex item system in an elegant way
I am currently considering building a relatively complex inventory system that each weapon has its own ability/abilities such as health stealing. Besides, different weapons might also share same ability. It caused me a headache when trying to achieve this goal. Now I am wondering is there any reference I could take to help me out of this problem? Thanks a lot!
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