Wayback Machinekoobas.hobune.stream
May JUN Jul
Previous capture 12 Next capture
2021 2022 2023
1 capture
12 Jun 22 - 12 Jun 22
sparklines
Close Help
  • Products
  • Solutions
  • Made with Unity
  • Learning
  • Support & Services
  • Community
  • Asset Store
  • Get Unity

UNITY ACCOUNT

You need a Unity Account to shop in the Online and Asset Stores, participate in the Unity Community and manage your license portfolio. Login Create account
  • Blog
  • Forums
  • Answers
  • Evangelists
  • User Groups
  • Beta Program
  • Advisory Panel

Navigation

  • Home
  • Products
  • Solutions
  • Made with Unity
  • Learning
  • Support & Services
  • Community
    • Blog
    • Forums
    • Answers
    • Evangelists
    • User Groups
    • Beta Program
    • Advisory Panel

Unity account

You need a Unity Account to shop in the Online and Asset Stores, participate in the Unity Community and manage your license portfolio. Login Create account

Language

  • Chinese
  • Spanish
  • Japanese
  • Korean
  • Portuguese
  • Ask a question
  • Spaces
    • Default
    • Help Room
    • META
    • Moderators
    • Topics
    • Questions
    • Users
    • Badges
  • Home /
avatar image
0
Question by maxmyth · Sep 20, 2011 at 11:35 PM · c#buildmonodeveloprun

Why is the 'Run' button in Monodevelop is grayed out?

I am following this c# tutorial http://www.unifycommunity.com/wiki/index.php?title=Programming_Chapter_1 and I'm just about the finish the Monodevelop section. Building my project was successful. I linked thescript1.cs file, added the reference to the unityengine.dll fine and built the project fine. The problem is that the Run icon is grayed out so I can't run it.

Any ideas why this is happening?

Comment
Add comment
10 |3000 characters needed characters left characters exceeded
▼
  • Viewable by all users
  • Viewable by moderators
  • Viewable by moderators and the original poster
  • Advanced visibility
Viewable by all users

1 Reply

· Add your reply
  • Sort: 
avatar image
1
Best Answer

Answer by CHPedersen · Sep 21, 2011 at 10:00 AM

I don't use MonoDevelop (I use Visual Studio), so this is a shot in the dark. If it's wrong, bear with me. :)

I think your run button is grayed out in MonoDevelop because in programming environments outside of the Unity Editor, the code you build compiles into a class library, not a stand-alone executable. That is, the project builds into a DLL-file when you build it in MonoDevelop. You can't run a DLL file directly because it doesn't have a main-method. Instead, the purpose of such a file is to provide classes and methods to another program, namely the one built and run by the Unity Editor.

To run your program like the tutorial instructs, use the play button in the Unity Editor, not in MonoDevelop.

Comment
Add comment · Show 1 · Share
10 |3000 characters needed characters left characters exceeded
▼
  • Viewable by all users
  • Viewable by moderators
  • Viewable by moderators and the original poster
  • Advanced visibility
Viewable by all users
avatar image maxmyth · Sep 22, 2011 at 01:57 PM 0
Share

In the tutorial it said to press the Run button in $$anonymous$$onodevelop but it says this once. The rest of the 'running' happens in Unity3d. Thanks

Your answer

Hint: You can notify a user about this post by typing @username

Up to 2 attachments (including images) can be used with a maximum of 524.3 kB each and 1.0 MB total.

Follow this Question

Answers Answers and Comments

3 People are following this question.

avatar image avatar image avatar image

Related Questions

Distribute terrain in zones 3 Answers

Equality and Inequality operators not found in DLL ??? 1 Answer

Multiple Cars not working 1 Answer

ArgumentException: Input Key named: LeftAlt is unknown 2 Answers

How do I change the default monoDev C# file? 4 Answers


Enterprise
Social Q&A

Social
Subscribe on YouTube social-youtube Follow on LinkedIn social-linkedin Follow on Twitter social-twitter Follow on Facebook social-facebook Follow on Instagram social-instagram

Footer

  • Purchase
    • Products
    • Subscription
    • Asset Store
    • Unity Gear
    • Resellers
  • Education
    • Students
    • Educators
    • Certification
    • Learn
    • Center of Excellence
  • Download
    • Unity
    • Beta Program
  • Unity Labs
    • Labs
    • Publications
  • Resources
    • Learn platform
    • Community
    • Documentation
    • Unity QA
    • FAQ
    • Services Status
    • Connect
  • About Unity
    • About Us
    • Blog
    • Events
    • Careers
    • Contact
    • Press
    • Partners
    • Affiliates
    • Security
Copyright © 2020 Unity Technologies
  • Legal
  • Privacy Policy
  • Cookies
  • Do Not Sell My Personal Information
  • Cookies Settings
"Unity", Unity logos, and other Unity trademarks are trademarks or registered trademarks of Unity Technologies or its affiliates in the U.S. and elsewhere (more info here). Other names or brands are trademarks of their respective owners.
  • Anonymous
  • Sign in
  • Create
  • Ask a question
  • Spaces
  • Default
  • Help Room
  • META
  • Moderators
  • Explore
  • Topics
  • Questions
  • Users
  • Badges