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Question by stormrider1991 · Jun 25, 2014 at 08:32 PM · javascripttransformaxisrotating

transform.rotation only y axis?

Hy, i want to rotate in javascript a planet. In this time the Earth is this planet, and it has a constans 23.5 degree X axis rotation, and must 0 degree z axis. My problem:

simple transform.rotation not working correctly Vector3.left working, but all three axis are rotating (but why if i defined the x,z axis to zero?...)

Any help? Thanks a lot.

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avatar image goriloncho · Jun 25, 2014 at 08:42 PM 0
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The Earth is a rigid body? You can freeze the rotation in the wrong directions.

avatar image stormrider1991 · Jun 26, 2014 at 03:32 AM 0
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It's a unity sphere with an image only, and added rigidbody but the rotation freeze not worked.

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Answer by zharik86 · Jun 25, 2014 at 08:36 PM

If you want rotate object with only one itself axes, for example y, then using function Rotate:

  private var speed:float = 5.0;

  function Update() {
   transform.Rotate(Vector3.up, speed * Time.deltaTime, Space.Self);
  }
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avatar image stormrider1991 · Jun 26, 2014 at 03:33 AM 0
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Thanks i try this code, but i used something similar. Why the var is private?

avatar image zharik86 · Jun 26, 2014 at 05:53 AM 0
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@stormrider1991 Private the variable doesn't play an essential role. Simply I made it as private. You can make it as public. Simply delete the word "private" in my code and it will be "public". The code is checked by me long ago. Rotation of a planet will happen on its axis (if certainly vertical is a y axis). If you use something similar, you shan't have problems.

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