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Question by tanmayR · Jan 28, 2013 at 11:10 AM · webservice

Loading 3d objects at runtime

Hello, hrere is my code , i just want to know can i load 3d object in .fbx at runtime from webservice by hitting url ???

 using UnityEngine;
 using System.Collections;
 using System.Xml;
 
 public class parsing2 : MonoBehaviour 
 {
     public GUIStyle Button;
     public bool p;
     string tex;
     public string[] name;
     public GameObject[] G;
     public GameObject Model;
         
     // Use this for initialization
     void Start ()
     {
         p=false;
     }
     
     // Update is called once per frame
     void Update ()
     {
         if(p==true)
         {
             parse();
         }
     }
     
     void parse()
     {
         var  xmlDoc = new XmlDocument();
         xmlDoc.Load("http://youngmoneyapps.info/RoyalBaby/request.php?action=topTen");
   
         XmlNodeList transformList = xmlDoc.GetElementsByTagName("response");
 
         foreach (XmlNode transformInfo in transformList)
         {
             XmlNodeList transformcontent = transformInfo.ChildNodes;
 
             foreach (XmlNode transformItens in transformcontent) 
             {
                 if(transformItens.Name == "suggestName")
                 {
                     // Wait for download to complete
                     Start1();
                     //    renderer.material.mainTexture = www.texture;
                     name=new string[]{tex};
                 }
                 if(transformItens.Name == "counter")
                 {
                     Debug.Log (transformItens.InnerText);
                 }
             }        
             //Do the same with all the other tags that are nested inside the <playerdata>
         }
     }
     
     void OnGUI()
     {
         if (GUI.Button(new Rect(10, 70, 50, 30), "Click",Button))
         {
             p=true;
         }
     }    
     
     IEnumerator Start1()
     {
         Debug.Log("fdef");
         WWW www = new WWW("http://youngmoneyapps.info/RoyalBaby/request.php?action=topTen");
         yield return www;
         renderer.material.mainTexture = www.texture;
     }
 }


Thankz

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Answer by Great Alexander · Jan 28, 2013 at 04:15 PM

You can use Instatiate() function to load 3d models in the run time :

 public GameObject 3dmodel;
 
 GameObject instance;
 
 instance = Instantiate(3dmodel, transform.position, transform.rotation); 
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Answer by Graham-Dunnett · Jan 28, 2013 at 04:01 PM

Unity has no run-time support for loading FBX files.

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avatar image tanmayR · Jan 29, 2013 at 05:57 AM 0
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thankz Graham.......

but i m getting a data in the form of text only...so i can only retrieve text at runtime???@Graham

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