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Lighting is making my scene look crazy/spikey/broken.
So I'm pretty new to Unity and game developement and have never really done anything with lighting where it had to look good.
I don't even know what's going on here, but I would desperately like to know how to fix it, any help would be appreciated, even a COMPREHENSIVE tutorial on lighting or the like.
I've looked at like 20 videos and tutorials and a lot of forum posts about lighting in Unity but none of them seem to touch on what's going on here.
It's like this both in scene mode and game mode.
What light are you using? What are the light settings? Please also show the camera settings. I have never had this issue, but I am sire it's mendable.
Sorry, now I see your light settings. But please, what are your camera settings?
And how far away is your point light? Is it close to the objects, or is it higher up?
hmmmm can u put some textures on those for me? and resend a pic?
well... it wont let me upload multiple picture so here's a link to a little video
if you get to it within a couple $$anonymous$$utes it may not be done uploading so you might have to wait a $$anonymous$$ute
Answer by archaismic · Jan 28, 2013 at 09:12 PM
so im still not sure what the problem was... but i basically just remade the whole scene and it's fine now
it MIGHT have been that i had multiple copies of the models right on top of one another
i think maya had leftover history issues going on
Answer by Flickayy · Jan 28, 2013 at 08:56 PM
Try adjusting the light's Bias slider found on the Light's component.
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