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Question by Rick 2 · Jul 09, 2010 at 11:34 PM · importscalefbx

Scale and max 2011

after I updated to MAX 2011, objects come in with a 100,100,100 scale. I am modeling at 1unit=meter. I noticed Unity by default has a .01 scale factor on import. how can I make sure that a 1unit = 1 meter and a scale of 1,1,1 happens on import.

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Answer by sisyphus · Aug 07, 2010 at 12:14 AM

in Unity click on your imported mesh and look in the Inspector for the FBXImporter rollout. Find the scale factor(which defaults to 0.01) and change that to 1. Then click Apply

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