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Delayed Collisions Bug continued...
Hi guys.
I just want to know if someone has the same collision bug as mine or if i have the baddest luck of computer industry...
Last year, a bug had been found on collision detection. It's in this question :
Delayed Collisions Bug (includes video demonstration)
I have exactly the same problem.
Here's my config :
27" iMac mid 2012
Core i5 3,1 GHz
1 Gb HD6970M graphics
12Gb of RAM
1Tb HD
OS X Mountain Lion 10.8.4
Here is a capture : i just created a new project, put a sphere and cube, put a rigidbody on the cube and go in to play mode.
I also tried with bootcamp with Win7 pro. Exact same problem...
EDIT : i tried on an old ASUS Win7 Laptop, same bug : the sphere enters into the cube...
Everybody has no problem and i have the same bug with two completely different computers??? I really have the baddest luck of computer industry.....
Any advice?
Thanks a lot. I just began to use this amazing software as a complete beginner in game development, and it's frustrating to see i can't have good results with the basic steps already.
Cheers.
PS : I reported the bug with the Bug reporter. i send them the project and a video taken with QuickTime