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Question by
spaceshooter · Dec 19, 2010 at 08:16 PM ·
positionvector
Two Firing points, Vectors
In a simple 2D example (like 2d shooter), when firing a projectile you can create it at the players position. Let's say you want to have 2 guns, each off center. What is the proper way to determine the positions to Instantiate at when the player can rotate 360 degrees?
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