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Camera Shaking Problem
I'm having a problem with the camera in my scene. The camera follows the player, and whenever the player collides with another object, the camera starts shaking, and doesn't stop until the collision stops. I've looked around and found several other questions about the same problem, and tried their answers, but none of them worked. I'm hoping I can get some help with this problem.
Thanks
is the camera parented to the player or does it use a script? also make sure the camera has no colliders.
No colliders on the camera. I was using a script, but just tried parenting it. When it is parented, it doesn't shake, but it moves faster than, and eventually ahead of, the player.
Answer by sarthakspidey · Aug 31, 2014 at 03:21 PM
If you're using RigidBody component on the player, try freezing the X, Y and Z rotations. That should work.
It depends, the camera could be shaking up and down without rotating. Besides that, I find it incredibly likely that he'll want to rotate the camera anyways, making this completely overkill.