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Clouds formed like clouds ?
Hi,
currently i have a dome (basically a half sphere modelled in maya) imported in the scene. On that i render some perlin noise heaps , but they dont seem like clouds (see first picture)
Basically i want it to be like the one in the second picture (only that it forms clouds like that not with the iliminated edges only the shape i want to achieve)
can someone give me tips on how to do that in the shader.
The shader is from unisky at the asset store.
first picture 
second picture (link) : link text
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