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How do you make volumetric clouds?
How do you do it? I've looked up the unity forums and some other links. But haven't found a way to do it. There are a number of paid projects on the topic and they are great, but I want to understand the logic behind all this, so that I can create my own clouds. Has any of you some experience in cloud creating?
Answer by Julian-Glenn · Jul 19, 2010 at 12:28 AM
Essentially you create a Mesh object for your cloud then use a Mesh particle emitter on that cloud
Lots of info if you read this thread and follow it's links
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