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Subfolder Windows, how to?
Hello! I've made a request a while back in the unity feedback forum: link text
The global idea was to have several "Project" tabs that each have it's own root and name in order to sort and divide aspects of the game like script, integration, prefabs and visual/sound.
Someone told me there that it is not in Unity, but I could do it myself. I'm not really sure (in fact I have no clue at all on) how I could do that, so I'm asking there, for you, kind, experienced people!
This is a good idea, I find the project window unintuitive precisely because of this. You could have multiple tabs with just scripts, just prefabs, etc. Are you planning to implement this? If yes, I'll wait for your solution, if not, I may implement this in the future.
Thanks for backing me up on this, Do you have any idea, just a glimpse of a beginning of something? Like which $$anonymous$$ethods I should use to make a window or search the folders?
Answer by CapeNelson · Jan 27, 2013 at 12:43 AM
You are talking about just clicking 'Create > folder" in the project window?
He's talking about having different tabs for different subfolders of the currently opened project (or a selected file type).
I already know how to create a new project window and make it a tab, but I'd like to have the knowledge on how to make one by myself...