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Question by DaJuice · Jan 26, 2013 at 09:20 PM · editorprojectcustomtabs

Subfolder Windows, how to?

Hello! I've made a request a while back in the unity feedback forum: link text

The global idea was to have several "Project" tabs that each have it's own root and name in order to sort and divide aspects of the game like script, integration, prefabs and visual/sound.

Someone told me there that it is not in Unity, but I could do it myself. I'm not really sure (in fact I have no clue at all on) how I could do that, so I'm asking there, for you, kind, experienced people!

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avatar image $$anonymous$$ · Jan 27, 2013 at 01:03 AM 0
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This is a good idea, I find the project window unintuitive precisely because of this. You could have multiple tabs with just scripts, just prefabs, etc. Are you planning to implement this? If yes, I'll wait for your solution, if not, I may implement this in the future.

avatar image DaJuice · Jan 28, 2013 at 01:39 PM 0
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Thanks for backing me up on this, Do you have any idea, just a glimpse of a beginning of something? Like which $$anonymous$$ethods I should use to make a window or search the folders?

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Answer by CapeNelson · Jan 27, 2013 at 12:43 AM

You are talking about just clicking 'Create > folder" in the project window?

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avatar image $$anonymous$$ · Jan 27, 2013 at 01:05 AM 0
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He's talking about having different tabs for different subfolders of the currently opened project (or a selected file type).

avatar image DaJuice · Jan 28, 2013 at 01:37 PM 0
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I already know how to create a new project window and make it a tab, but I'd like to have the knowledge on how to make one by myself...

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