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Question by twoface262 · Jan 15, 2012 at 05:53 PM · c#javascriptnetwork

GetComponent Help.

Hello, I'm having a problem with my "getcomponent" and I'm unsure what to do. Here is where it is giving me the error. This is from java script it is trying to get a class out of a c# script.

var _NetworkRigidbody : NetworkRigidbody = GetComponent("NetworkRigidbody");

and this is the error its giving me.

Assets/NetworkFiles/Plugins/RigidAssign.js(14,27): BCE0018: The name 'NetworkRigidbody' does not denote a valid type ('not found'). Did you mean 'UnityEngine.NetworkReachability'?

Thanks if you help me.

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Answer by Eric5h5 · Jan 15, 2012 at 06:09 PM

If you have the C# script compiled earlier, then you can use

 var _NetworkRigidbody = GetComponent(NetworkRigidbody);

If it's not possible to have the C# script compiled earlier, then you have to do

 var _NetworkRigidbody = GetComponent("NetworkRigidbody");

Using strings returns Component instead of the type, but that relies on dynamic typing, so _NetworkRigidbody becomes Object instead of NetworkRigidbody, which won't work in a non-#pragma strict environment.

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avatar image twoface262 · Jan 15, 2012 at 06:54 PM 0
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Now I'm getting an error in this

_NetworkRigidbody.enabled = false;

the error is

Assets/NetworkFiles/Plugins/RigidAssign.js(14,40): BCE0005: $$anonymous$$ identifier: 'NetworkRigidbody'.

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