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Implementing Bugsnag for iOS
Hello,
I am trying to implement Bugsnag in my Unity iOS game.
So far, I have failed to make it work.
At first, the Xcode project that was built did not open in Xcode. I was able to fix it by renaming all the plugin files that contain a + sign and changing the references to them accordingly.
The state that I am in now, is:
The project is built and deployed to the iOS device successfully
There is a Bugsnag object in my first scene, with my API Key
The game is triggering errors intentionally
I do not see anything in the Bugsnag website
Thanks in advance.
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