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Cant import NURBS from mayaBin or FBX
Hey I made a temple (yes,from the PDF tutorial) in Maya 2010. When I imported the exported FBX or Maya-bin into unity i dont see any of the NURBS. The NURBS make up the roof. It consists of torus and a NURBS sphere.
Any way this can be solved?
Never use NURBS unless your employer forces it upon you. SubD modeling with creasing has been the standard for non-industrial modeling for years.
Answer by dmbvt · Dec 18, 2010 at 02:43 PM
unity don't support NURBS.... convert to polygons or mesh.
You wll have to convert it and then the polycount will raise a lot. Thats why I SubD.
Thanks it worked but I am a little worried about sacrificing the poly-count to preserve the quality. Although I cant see the roof from the inside because its Infinite wide. Any solution?