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Question by Lina Ku · Jan 01, 2013 at 11:19 AM · importfbximporter

Error importing fbx

I am getting the following error on importing .fbx file

"Time range (344319) for rotation curve(s) on node 'Jaw' on take 'Take 001' larger than maximum allowed (100000). These curves won't be imported. Check your file - it most likely has keys in far negative or positive timeline." I am using Unity 4.0 and .fbx file format is of 2011

Has anybody came across such error?

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avatar image xXEpicWillXx · Feb 15, 2013 at 10:48 PM 0
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I have the same problem.

avatar image DrRocker87 · Feb 23, 2013 at 12:39 AM 0
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Same issue here...$$anonymous$$aya 2012 and Unity 4.0.1

avatar image DrRocker87 · Feb 23, 2013 at 12:56 AM 0
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Same error here...using Unity 4.0.1 and $$anonymous$$aya

avatar image anna703 · May 31, 2013 at 01:15 AM 0
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How would a key or curve be invalid? I have the same problem but I don't know what to look for. Any help would be appreciated.

avatar image TuomoLuukkanen · Apr 27, 2015 at 10:07 AM 0
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I had the exact same reaction. How is a curve wrong? I don't understand

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Answer by kongfu_fighter · Mar 14, 2013 at 04:34 AM

check your source file in maya or 3dmax , on node "Jaw" see if It's frame are right? Maybe you have one invalid key in that curve.

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Answer by fantix · Oct 09, 2013 at 10:17 AM

Invalid keys in Max

You need to delete the keys with Time=-17263123 for example by right-clicking on each key point and editing in the popup.

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