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Question by Tpaley · Mar 23, 2013 at 04:20 PM · gameobjectobjectvariableachievement

How can I access a variable from another script in a separate object?

This is in javascript. Please do not give an answer in C#.

I am having trouble with this code to get an achievement. I have tried quite a lot and looked at other questions and nothing works. it give me the following errors with the following scripts.

Errors for script "displayAchievement":

Unknown Identifier: 'texName'.

Unknown Identifier: 'give'.

Script "display achievement": (attached to "Achievement" gameobject)

 #pragma strict
 
 function Start () {
 
 }
 
 function Update () {
 
 }
 
 function Awake () 
 {
     var reciever_obj = GameObject.Find("achivementReciever");
     var script = reciever_obj.GetComponent(detectAchievement);
     var texNameRecieved = script.GetComponent(texName);
     var getAchivement = script.GetComponent(give);
 
     if ( getAchivement == true )
     {
         GameObject.Find("Achievement").guiTexture.texture = texNameRecieved;
         guiTexture.enabled = true;
     }
 }

My other script has no errors. Script name: detectAchievement

Attached to: achievementReciever

Script:

 #pragma strict
 
 function Start () {
 
 }
 
 function Update () {
 
 }
 var texName : Texture;
 var give : boolean = false;

I don't get why it errors. PLEASE HELP!

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Answer by robertbu · Mar 23, 2013 at 04:25 PM

You are close. Once you have access to the script, you don't need GetComponent(). Try:

  var texNameRecieved = script.texName;
  var getAchivement   = script.give;
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avatar image Tpaley · Mar 23, 2013 at 05:26 PM 0
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Thank you! It works!

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