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Question by John-Gray · Jan 23, 2013 at 04:12 PM · animationlooproot motionmotionroot

Root Motion Animation & Loop Pose

Hi guys.

We have a small test animation of a cube which moves 1 metre in an x direction. This animation will play correctly until "Loop Pose" is enabled at which point no root motion occurs at all.

This is the same problem we are having with our main character as well.

Both have generic rigs and both refuse to loop root motion animations.

Is there anything special which must be done to have a root motion animation loop over and over (for example a walk animation)?

Thanks.

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