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               Question by 
               Sadeq Rasheed · Jan 25, 2014 at 12:32 AM · 
                animationscenes  
              
 
              Switch scenes after animation completes?
lets say i have 2 scenes
The first scene has a Camera Animation clip how do i make the game automatically goes to the other scene after the animation clip is over ?
               Comment
              
 
               
              If you're using legacy, something like this is sufficient (keep in $$anonymous$$d this is an Animation, not AnimationClip. I forgot the conversion factor:
Animation anim;
         void LoadAfterAnim()
         {
             if (animWasPlaying)//$$anonymous$$ark true when you start playing the animation
             {
                 if (!anim.isPlaying)
                 {
                     Application.LoadLevel(int x);
                 }
             }
         }
 
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