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Question by iPac · May 14, 2011 at 06:37 AM · serialcom

Write to Serial port

The project am working on involves reading inputs from the serial port which I did using the System.IO.Ports. Now, I want Unity to write my Y-axis to an arduino chip. (I want to be able to detect hills on my terrain and use the information) How do I go about that, and can I use the same COM port that I'm already using to read?

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Answer by DaveA · May 14, 2011 at 06:49 AM

Did you try searching for 'serial port' on this forum? In short, yes.

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avatar image iPac · May 14, 2011 at 08:09 AM 0
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yes i did. Thats how I was able to read the serial port

avatar image DaveA · May 14, 2011 at 06:04 PM 0
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Ah, I forgot, my project actually reads and writes. Yes, I use the same port, just use .Write("whatever") for example. The $$anonymous$$SDN articles cover it. Careful though, $$anonymous$$ono 2.6.3, which Unity currently uses, has bugs with the serial port, and not all API's, even properties, are implemented. But simple ReadLine and Write, I can vouch for.

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